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Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3D Computer Graphics

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3D Computer Graphics

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and
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Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3D Computer Graphics Hardback - 2003 - 3rd Edition

by O'Rourke, Michael

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W. W. Norton & Company, 2003. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In fair condition, suitable as a study copy. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1150grams, ISBN:9780393730838
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Reader reviews for Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3D Computer Graphics

From the publisher

This revised and updated edition of the standard introduction to computer animation reflects the latest developments in 3D computer animation. It clearly explains the basic concepts and techniques for all those who want to master the technology, while covering new topics to keep readers up to date on advances in the field. 10 color and 200 black-and-white illustrations. "At last! A book that I can wholeheartedly recommend to my students. . . . A key text in my classes."--Michael Scroggins, director, Computer Animation Labs, California Institute of the Arts
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