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Principles of Three-Dimensional Computer Animation: Modeling, Rendering,  and Animating With 3D Computer Graphics

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3D Computer Graphics

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3D Computer Graphics Hard cover - 1995

by O'Rourke, Michael

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  • Hardback
Used - Near Fine in Near Fine dust jacket

Description

New York: W W Norton & Co Inc. Near Fine in Near Fine dust jacket. 1995. Hard Cover. 0393702022 . 239 pp. Illus. 19 colour plates. Spine bumped. Provides a thorough understanding of basic concepts and techniques of computer animation: modeling, rendering, animating, and recording. Also covers advanced animation techniques, and compositing and special effects.; 8vo - over 7¾" - 9¾" tall .
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Reader reviews for Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3D Computer Graphics

From the publisher

This illustrated handbook explains, in nontechnical terms, the basic concepts and techniques of three-dimensional computer animation. It is intended to be of interest to students of animation, traditional animators who need to update their skills, multimedia artists and designers, producers of animation for advertising and film, and industrial designers, engineers or architects who want to learn how to create simulated movement in space to improve the presentation and sale of their designs.
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