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Programa Tus Proyectos con Scratch 3. 0 : Una Guía Visual para Programar Animaciones, Juegos, Ilusiones ópticas, Música

Programa Tus Proyectos con Scratch 3. 0 : Una Guía Visual para Programar Animaciones, Juegos, Ilusiones ópticas, Música

Programa Tus Proyectos con Scratch 3. 0 : Una Guía Visual para Programar
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Programa Tus Proyectos con Scratch 3. 0 : Una Guía Visual para Programar Animaciones, Juegos, Ilusiones ópticas, Música

by Woodcock, Jon

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Dorling Kindersley Publishing, Incorporated. Used - Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Reader reviews for Programa Tus Proyectos con Scratch 3. 0 : Una Guía Visual para Programar Animaciones, Juegos, Ilusiones ópticas, Música

From the publisher

Los jvenes ms apasionados por la tecnologa podrn empezar a familiarizarse con Scratch 3.0 gracias a esta gua de programacin para principiantes.

Aunque el mundo de la codificacin est lleno de conceptos complicados, estos se volvern ms sencillos y divertidos de aprender a medida que los programadores del futuro construyan sus propios proyectos usando Scratch 3.0, la ltima versin del lenguaje de programacin ms popular entre principiantes.

Disea un dinosaurio virtual o tu propia tarjeta de felicitacin electrnica. Inventa tu propio juego o simulacin, y crea grficos alucinantes mientras descubres todas las cosas increbles que un programador informtico puede llegar a hacer con Scratch 3.0.

Programa tus proyectos muestra cada paso visualmente para dividir la complejidad de la programacin y convertirla en algo manejable, fcil de comprender, para que los proyectos ms impresionantes puedan llegar a hacerse realidad.

Perfecto para completos principiantes, este libro dar a los lectores ms jvenes un slido conocimiento del mundo de la programacin, preparndolos para crear sus propios proyectos desde cero e incluso llevndolos a otros lenguajes de programacin ms complejos como Python.

About the author

Dr. Jon Woodcock has a degree in physics from the University of Oxford and a PhD in computational astrophysics from the University of London. He started coding at the age of eight and has programmed all kinds of computers, from single-chip microcontrollers to world-class supercomputers. His many projects include giant space simulations, research in high-tech companies, and intelligent robots made from junk. Jon has a passion for science and technology education, giving talks on space and running computer programming clubs in schools. He has worked on numerous science and technology books as a contributor and consultant, including DK's How Cool Stuff Works and Help Your Kids with Computer Coding.
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