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Programming in Lua, Second Edition

Programming in Lua, Second Edition

Programming in Lua, Second Edition
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Programming in Lua, Second Edition Paperback - 2006 - 2nd Edition

by Roberto Ierusalimschy

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Authored by Roberto Ierusalimschy, the chief architect of the language, this volume covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. (Computer Books)

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Details

  • Title Programming in Lua, Second Edition
  • Author Roberto Ierusalimschy
  • Binding Paperback
  • Edition number 2nd
  • Edition 2
  • Condition New
  • Pages 328
  • Volumes 1
  • Language ENG
  • Publisher Lua.Org
  • Publication date 2006-03-05
  • Features Index
  • Bookseller's Inventory # 4189338
  • ISBN 9788590379829 / 8590379825
  • Weight 1.31 lbs (0.59 kg)
  • Dimensions 9.87 x 7.28 x 0.73 in (25.07 x 18.49 x 1.85 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Lua (Computer program language)
  • Dewey Decimal Code 005.133
  • Quantity available 5

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Reader reviews for Programming in Lua, Second Edition

From the publisher

Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the game industry, where knowledge of Lua is an indisputable asset. "Programming in Lua" is the official book about the language, giving a solid base for any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. "Programming in Lua" is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Second Edition updates the text to Lua 5.1 and brings substantial new material, including numerous new examples, a detailed explanation of the new module system, and two new chapters centered on multiple states and garbage collection.

First line

To keep with the tradition, our first program in Lua just prints "Hello World": print("Hello World")
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