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Programming Web Graphics with Perl and GNU Softwar

Programming Web Graphics with Perl and GNU Softwar

Programming Web Graphics with Perl and GNU Softwar
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Programming Web Graphics with Perl and GNU Softwar Paperback - 1999

by Shawn P. Wallace

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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Details

  • Title Programming Web Graphics with Perl and GNU Softwar
  • Author Shawn P. Wallace
  • Binding Paperback
  • Edition 1st
  • Condition Used - Good
  • Pages 468
  • Volumes 1
  • Language ENG
  • Publisher O'Reilly Media, Cambridge, MA, U.S.A
  • Publication date 1999-02
  • Illustrated Yes
  • Bookseller's Inventory # 1565924789.G
  • ISBN 9781565924789 / 1565924789
  • Weight 1.62 lbs (0.73 kg)
  • Dimensions 9.18 x 7.04 x 0.98 in (23.32 x 17.88 x 2.49 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Computer graphics, Web sites - Design
  • Library of Congress Catalogue Number 00267888
  • Dewey Decimal Code 006.6
  • Quantity available 1

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Reader reviews for Programming Web Graphics with Perl and GNU Softwar

From the publisher

From access counters and log-report graphs to scientific plots and on-the-fly animated GIFs, graphics scripting is within the grasp of most Web authors. It is a little documented field, however, and the many valuable free libraries and tools available on the Internet remain under-utilized. "Programming Web Graphics with Perl & GNU Software" is aimed at intermediate and advanced Web users who want to use CGI scripts to generate dynamic graphic content. It will also help to demystify the manipulation of graphics formats for newcomers to the Web."Programming Web Graphics with Perl & GNU Software" takes a practical, resource-like approach to the content. It is not a book about design or aesthetics of Web graphics; its focus is on programming or, more accurately, scripting programs that manipulate graphics file to be published on the Web. Most of the examples in the book use Perl as a scripting language, though the concepts are applicable to any programming language. However, several powerful Perl modules for generating graphics (GD, PerlMagick, GIFgraph) should help position Perl as a major contender for your Web graphics applications. Most of the topics covered in the book are applicable to any platform (NT, Linux, Un*x, MaxOS), with the exception of the chapter detailing the Gnu Image Manipulation Program (a free Adobe Photoshop-like application), which requires a connection to an X server. The focus is always on free software, when it is available.This book covers the following: a tour through the most popular Web graphics file formats by implementing parsers for GIF, JPEG, and PNG files descriptions of the PNG, JPEG, and giflib libraries, as well as many other free and proprietary libraries and SDKsextensive documentation and examples using the Perl graphics modules GD and GIFgraph, and the Perl interface to the powerful ImageMagick librariesdocumentation on the Gnu Image Manipulation Program (GIMP) and the Perl interface that lets you easily script plug-ins or interface to the GIMP via the Webthe creation of image maps from data extracted from a databasethe implementation of several new Perl modules for the creation of neatly formatted PostScript filesdetails on interfacing to a fax gatewayreusable recipes for many popular applications such as Web counters and Web camsthe creation of animated GIFs on-the-flyOne of the key ingredients to the success of the Web is that anyone who wanted to could participate in publishing to the world. This book will take its readers to the next level of publishing to the world: learning to use scripting programs to create dynamic graphics for their Web sited. The information in this book is written in a practical, easy manner with high-quality documentation and useful examples throughout. It is a detailed reference that provides Web designers and programmers and with the information they need to program.

About the author

has been applying computers to graphics problems for the past fifteen years. A programmer and artist, Shawn is managing director of the AS220 (www.as220.org) artist community in Providence, RI, a cofounder of the SMT Computing Society, and a member of the Rhode Island chapter of the Perl Mongers. He is also involved in the Bolero open source music notation system (www.as220.org/shawn/bolero) and the Institute for Folk Computing, a program to inform and inspire the use of open software by the general public in Providence. Shawn studied computer engineering at the University of Rhode Island and participated in the construction of an early (mid-80s) hypermedia delivery system at HyperView Systems in Middletown, RI.

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