BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Python: An Introduction to Programming

Python: An Introduction to Programming

Python: An Introduction to Programming
Stock photo: cover may vary

Python: An Introduction to Programming Soft cover - 2016

by James R. Parker,

Add to wish list
  • New
  • Paperback
  • first
New

Description

MercurLearninanInformation, 2016. 1st. Soft Cover. New/New.
Ask the seller a question Add to wish list
A$65.12
A$21.71 Delivery to USA
Standard delivery: 7 to 12 days
More delivery options
Ships from DELHI BOOK STORE (Delhi, India)

Details

  • Title Python: An Introduction to Programming
  • Author James R. Parker,
  • Binding Paperback
  • Edition 1st
  • Condition New
  • Pages 600
  • Volumes 1
  • Language ENG
  • Publisher MercurLearninanInformation
  • Publication date 2016
  • Bookseller's Inventory # AME_9781944534653
  • ISBN 9781944534653 / 1944534652
  • Weight 2.65 lbs (1.20 kg)
  • Dimensions 8.9 x 7 x 1.1 in (22.61 x 17.78 x 2.79 cm)
  • Category Computers - Languages / Programming
  • Dewey Decimal Code 005.133
  • Quantity available 1

About DELHI BOOK STORE Delhi, India

Biblio member since 2007

Our prime concern is to make books available with its extensive choices of titles on all subjects for medicine, engineers, technocrats, corporates, scientists, academics, students, scholars and many more at attractive price range.

Terms of Sale: BOOKS CAN BE RETURNED IF IT IS UNOPENED OR SHRINK WRAP IS NOT BROKEN.

Browse books from DELHI BOOK STORE

Reader reviews for Python: An Introduction to Programming

From the publisher

No detailed description available for "Python. An Introduction to Programming".

About the author

Parker James R.:

James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).

tracking-