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Python Programming for the Absolute Beginner

Python Programming for the Absolute Beginner

Python Programming for the Absolute Beginner
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Python Programming for the Absolute Beginner Paperback - 2010

by Dawson, Michael

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Used - Very good

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Course Technology. Used - Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Details

  • Title Python Programming for the Absolute Beginner
  • Author Dawson, Michael
  • Binding Paperback
  • Edition [ Edition: third
  • Condition Used - Very good
  • Pages 464
  • Volumes 1
  • Language ENG
  • Publisher Course Technology
  • Publication date 2010-01
  • Illustrated Yes
  • Bookseller's Inventory # 4304427-6
  • ISBN 9781435455009 / 1435455002
  • Weight 1.65 lbs (0.75 kg)
  • Dimensions 9.1 x 7.3 x 0.7 in (23.11 x 18.54 x 1.78 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Python (Computer program language)
  • Library of Congress Catalogue Number 2009933304
  • Dewey Decimal Code 005.133
  • Quantity available 1

About Better World Books Indiana, United States

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Better World Books is a for-profit, socially conscious business and a global online bookseller that collects and sells new and used books online, matching each purchase with a book donation. Each sale generates funds for literacy and education initiatives in the U.S., the UK, and around the world. Since its launch in 2003, Better World Books has raised over $35 million for libraries and literacy, donated over 38 million books, and reused or recycled more than 475 million books.

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Reader reviews for Python Programming for the Absolute Beginner

From the publisher

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. You will acquire the skills that you need for practical Python programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in Python and be able to apply the basic programming principles you've learned to the next programming language you tackle.
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