BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Python Programming for the Absolute Beginner

Python Programming for the Absolute Beginner

Python Programming for the Absolute Beginner Paperback - 2010

by Michael Dawson

Add to wish list
  • Used
  • Good
  • Paperback
Used - Good

Description

Course Technology, 2010. Paperback. Good. Disclaimer:Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
Ask the seller a question Add to wish list
A$9.53
Free Delivery within USA
Standard delivery: 4 to 8 days
More delivery options
Ships from ThriftBooks (Washington, United States)

Details

  • Title Python Programming for the Absolute Beginner
  • Author Michael Dawson
  • Binding Paperback
  • Edition [ Edition: third
  • Condition Used - Good
  • Pages 464
  • Volumes 1
  • Language ENG
  • Publisher Course Technology
  • Publication date 2010
  • Illustrated Yes
  • Bookseller's Inventory # G1435455002I3N00
  • ISBN 9781435455009 / 1435455002
  • Weight 1.65 lbs (0.75 kg)
  • Dimensions 9.1 x 7.3 x 0.7 in (23.11 x 18.54 x 1.78 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Python (Computer program language)
  • Library of Congress Catalogue Number 2009933304
  • Dewey Decimal Code 005.133
  • Quantity available 4

About ThriftBooks Washington, United States

Biblio member since 2018

From the largest selection of used titles, we put quality, affordable books into the hands of readers

Terms of Sale: 30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from ThriftBooks

Reader reviews for Python Programming for the Absolute Beginner

From the publisher

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. You will acquire the skills that you need for practical Python programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in Python and be able to apply the basic programming principles you've learned to the next programming language you tackle.
tracking-