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Python Programming: An Introduction to Computer Science

Python Programming: An Introduction to Computer Science

Python Programming: An Introduction to Computer Science
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Python Programming: An Introduction to Computer Science Paperback - 2010

by Zelle, John

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Details

  • Title Python Programming: An Introduction to Computer Science
  • Author Zelle, John
  • Binding Paperback
  • Edition [ Edition: Secon
  • Condition Used - Good
  • Pages 514
  • Volumes 1
  • Language ENG
  • Publisher Franklin, Beedle & Associates, Sherwood, Oregon
  • Publication date 2010-05
  • Illustrated Yes
  • Bookseller's Inventory # ANAIS-1590282418
  • ISBN 9781590282410 / 1590282418
  • Weight 1.9 lbs (0.86 kg)
  • Dimensions 9.2 x 7.5 x 1 in (23.37 x 19.05 x 2.54 cm)
  • Size 0x0x0
  • Category Computers - Languages / Programming
  • Library of Congress subjects Python (Computer program language)
  • Library of Congress Catalogue Number 2010013947
  • Dewey Decimal Code 005.133
  • Quantity available 1

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Reader reviews for Python Programming: An Introduction to Computer Science

From the publisher

This is the second edition of John Zelle's Python Programming, updated for Python 3. This book is designed to be used as the primary textbook in a college-level first course in computing. It takes a fairly traditional approach, emphasizing problem solving, design, and programming as the core skills of computer science. However, these ideas are illustrated using a non-traditional language, namely Python. Although Python is used as the language, teaching Python is not the main point of this book. Rather, Python is used to illustrate fundamental principles of design and programming that apply in any language or computing environment. In some places, I have purposely avoided certain Python features and idioms that are not generally found in other languages. There are already many good books about Python on the market; this book is intended as an introduction to computing. Features include the following: *Extensive use of computer graphics. *Interesting examples. *Readable prose. *Flexible spiral coverage. *Just-in-time object coverage. *Extensive end-of-chapter problems.
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