Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript Paperback / softback - 2016
by Hemanth Kumar
- New
- Paperback
Standard delivery: 14 to 21 days
Details
- Title Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript
- Author Hemanth Kumar
- Binding Paperback
- Condition New
- Pages 126
- Volumes 1
- Language ENG
- Publisher Apress
- Publication date 2016-12-19
- Illustrated Yes
- Features Illustrated
- Bookseller's Inventory # B9781484225523
- ISBN 9781484225523 / 148422552X
- Weight 0.47 lbs (0.21 kg)
- Dimensions 9.21 x 6.14 x 0.31 in (23.39 x 15.60 x 0.79 cm)
- Category Computers - Games
- Library of Congress subjects Video games - Programming
- Library of Congress Catalogue Number 2016961533
- Dewey Decimal Code 005.11
- Quantity available 10
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From the publisher
From the rear cover
Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.
You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples.
You will:
- Get a simple head start in Cocos2d-JS
- Gain an architectural overview of the different blocks of the framework
- Master sprites, spritesheets, and frame animation
- Work with the event system in Cocos2d-JS
- Discover the animation APIs in Cocos2d-JS
- Leverage the built-in physics engine