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Resolving Conflicts with Mathematica: Algorithms for Two-Person Games

Resolving Conflicts with Mathematica: Algorithms for Two-Person Games

Resolving Conflicts with Mathematica: Algorithms for Two-Person Games
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Resolving Conflicts with Mathematica: Algorithms for Two-Person Games Hardback - 2003

by Canty, Morton John

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Academic Press, 2003-09-09. Revised edition. hardcover. New. 6.75x0.75x9.50. Buy with confidence. Excellent Customer Service & Return policy.
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Reader reviews for Resolving Conflicts with Mathematica: Algorithms for Two-Person Games

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James Thurber's cartoon has a lot to do with the subject of this book.
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