BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

S60 Programming: A Tutorial Guide

S60 Programming: A Tutorial Guide

S60 Programming: A Tutorial Guide
Stock photo: cover may vary

S60 Programming: A Tutorial Guide Paperback - 2007 - 1st Edition

by Coulton, Paul

Add to wish list
  • Used
  • Good
  • Paperback
Used - Good

Description

paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
Ask the seller a question Add to wish list
A$127.58
Free Delivery within USA
Standard delivery: 7 to 14 days
More delivery options
Dropship order
Ships from Bonita (California, United States)

Details

  • Title S60 Programming: A Tutorial Guide
  • Author Coulton, Paul
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Condition Used - Good
  • Pages 310
  • Volumes 1
  • Language ENG
  • Publisher John Wiley & Sons, Hoboken, NJ
  • Publication date 2007
  • Bookseller's Inventory # 0470027657.G
  • ISBN 9780470027653 / 0470027657
  • Weight 1.09 lbs (0.49 kg)
  • Dimensions 8.24 x 6.86 x 0.71 in (20.93 x 17.42 x 1.80 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Mobile communication systems, Computer software - Development
  • Library of Congress Catalogue Number 2006102086
  • Dewey Decimal Code 005.1
  • Quantity available 1

About Bonita California, United States

Biblio member since 2020

Terms of Sale: 30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from Bonita

Reader reviews for S60 Programming: A Tutorial Guide

From the publisher

Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications.
  • Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones
  • Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60
  • Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

About the author

Reuben Edwards and Paul Coulton are well-established researchers in the area of mobile systems and applications. As World leading academics for Symbian education, they are part of the Nokia Symbian Educators Group, which have been trained to the same standard as all Nokia Symbian developers. They run the only MSc in Mobile Games Design and M-Commerce Systems in the World and they have formed a company, which specializes in Mobile Applications Development.
tracking-