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Super Scratch Programming Adventure! : Learn to Program by Making Cool Games!

Super Scratch Programming Adventure! : Learn to Program by Making Cool Games!

Super Scratch Programming Adventure! : Learn to Program by Making Cool Games!
Stock photo: cover may vary

Super Scratch Programming Adventure! : Learn to Program by Making Cool Games! Paperback - 2012 - 1st Edition

by Lead Project Staff

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  • Used
Used - Good

Description

No Starch Press, Incorporated. Used - Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Details

  • Title Super Scratch Programming Adventure! : Learn to Program by Making Cool Games!
  • Author Lead Project Staff
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Condition Used - Good
  • Pages 157
  • Volumes 1
  • Language ENG
  • Publisher No Starch Press, Incorporated
  • Publication date 2012-08
  • Illustrated Yes
  • Bookseller's Inventory # 11620023-6
  • ISBN 9781593274092 / 1593274092
  • Weight 0.97 lbs (0.44 kg)
  • Dimensions 9.17 x 7.11 x 0.42 in (23.29 x 18.06 x 1.07 cm)
  • Age range 08 to 18 years
  • Grade levels 3 - 13
  • Category Games / Gamebooks / Crosswords
  • Library of Congress subjects Computer games - Programming, COMPUTERS / Programming / Games
  • Dewey Decimal Code 794.815
  • Quantity available 1

About Better World Books Indiana, United States

Biblio member since 2005

Better World Books is a for-profit, socially conscious business and a global online bookseller that collects and sells new and used books online, matching each purchase with a book donation. Each sale generates funds for literacy and education initiatives in the U.S., the UK, and around the world. Since its launch in 2003, Better World Books has raised over $35 million for libraries and literacy, donated over 38 million books, and reused or recycled more than 475 million books.

Terms of Sale: Better World Books ("BWB") values your satisfaction and offers you returns within thirty (30) days after the estimated delivery date on most items. All returned items must be in the original condition; used items should include the SKU sticker located on the spine or back of the product. If you have an incomplete, incorrect, or damaged shipment, please contact our Customer Care team via Biblio's contact seller options before proceeding with the return. Please keep in mind that because we deal mostly in used books, any extra components, such as CDs, DVDs, figurines, or access codes are not included.

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Reader reviews for Super Scratch Programming Adventure! : Learn to Program by Making Cool Games!

From the publisher

Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms, libraries, and homes worldwide. By dragging together colorful blocks of code, kids quickly learn computer programming concepts and make cool games and animations.

In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. The book's patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time.

This full-color comic book makes programming concepts like flow control, subroutines, and data types effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer.

About the author

The Learning through Engineering, Art, and Design (LEAD) Project is an educational initiative established to encourage the development of creative thinking through the use of technology. Created by The Hong Kong Federation of Youth Groups in collaboration with the MIT Media Lab, the LEAD project promotes hands-on, design-based activities to foster innovation, problem solving skills, and technical literacy.
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