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Tackling A Level Projects in Computer Science for AQA 7517 Step-by-step Essential Coursework A-Level Computing Project Guide NEA Non-exam Assessment A Level Computer Science Course Textbook KS5

Tackling A Level Projects in Computer Science for AQA 7517 Step-by-step Essential Coursework A-Level Computing Project Guide NEA Non-exam Assessment A Level Computer Science Course Textbook KS5

Tackling A Level Projects in Computer Science for AQA 7517 Step-by-step Essential Coursework A-Level Computing Project Guide NEA Non-exam Assessment A Level Computer Science Course Textbook KS5 Paperback - 2020

by Pg Online

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  • Title Tackling A Level Projects in Computer Science for AQA 7517 Step-by-step Essential Coursework A-Level Computing Project Guide NEA Non-exam Assessment A Level Computer Science Course Textbook KS5
  • Author Pg Online
  • Binding Paperback
  • Condition Used - Very good
  • Pages 98
  • Volumes 1
  • Language ENG
  • Publisher Pg Online Limited
  • Publication date 2020-01-31
  • Illustrated Yes
  • Features Illustrated
  • Bookseller's Inventory # GOR010462429
  • ISBN 9781910523209 / 1910523208
  • Weight 0.55 lbs (0.25 kg)
  • Dimensions 9.69 x 7.44 x 0.27 in (24.61 x 18.90 x 0.69 cm)
  • Category Computers - General Information
  • Quantity available 19

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Reader reviews for Tackling A Level Projects in Computer Science for AQA 7517 Step-by-step Essential Coursework A-Level Computing Project Guide NEA Non-exam Assessment A Level Computer Science Course Textbook KS5

From the publisher

Completing an A Level Computer Science project is a huge undertaking for any student regardless of their competence in programming. The key to success is to plan and write a strong report, evidencing what has been carried out.

Tackling A Level projects in Computer Science for AQA 7517 is the essential student guide for completing the project and, in particular, the report, with confidence and independence. It contains clear and concise instruction and examples of what needs to be included. From how to generate initial ideas and choose end users, to how to evidence your final product; this book covers it all.

This guide does not specifically teach programming and is therefore suitable for use with any language or project idea being undertaken.

With important tips and advice based on the authors' intimate experience with Computer Science projects, this will help to keep a project's progress on track.

Finally, a guide that can help students to submit their final project with confidence before the deadline

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