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Think Java: How to Think Like a Computer Scientist

Think Java: How to Think Like a Computer Scientist

Think Java: How to Think Like a Computer Scientist
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Think Java: How to Think Like a Computer Scientist Paperback - 2016

by Downey, Allen

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O'Reilly Media, 2016-06-28. 1. paperback. New. 7.00x0.50x8.75. Buy with confidence. Excellent Customer Service & Return policy.
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Details

  • Title Think Java: How to Think Like a Computer Scientist
  • Author Downey, Allen
  • Binding Paperback
  • Edition 1
  • Condition New
  • Pages 249
  • Volumes 1
  • Language ENG
  • Publisher O'Reilly Media
  • Publication date 2016-06-28
  • Bookseller's Inventory # DADAX1491929561
  • ISBN 9781491929568 / 1491929561
  • Weight 0.9 lbs (0.41 kg)
  • Dimensions 9.19 x 7 x 0.5 in (23.34 x 17.78 x 1.27 cm)
  • Size 7.00x0.50x8.75
  • Category Computers - Languages / Programming
  • Library of Congress subjects Data structures (Computer science), Java (Computer program language)
  • Dewey Decimal Code 005.133
  • Quantity available 1

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Reader reviews for Think Java: How to Think Like a Computer Scientist

From the publisher

Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You'll learn how to program--a useful skill by itself--but you'll also discover how to use programming as a means to an end.

Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you've learned.

  • Learn one concept at a time: tackle complex topics in a series of small steps with examples
  • Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately
  • Determine which development techniques work best for you, and practice the important skill of debugging
  • Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays
  • Work on exercises involving word games, graphics, puzzles, and playing cards

About the author

Allen B. Downey is a Professor of Computer Science at Olin College of Engineering. He has taught at Wellesley College, Colby College, and U.C. Berkeley. He has a Ph.D. in Computer Science from U.C. Berkeley and Master's and Bachelor's degrees from MIT.

Chris Mayfield is an Assistant Professor of Computer Science at James Madison University, with a research focus on CS education and professional development. He has a Ph.D. in Computer Science from Purdue University and Bachelor's degrees in CS and German from the University of Utah.

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