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Think Like a Programmer: An Introduction to Creative Problem Solving

Think Like a Programmer: An Introduction to Creative Problem Solving

Think Like a Programmer: An Introduction to Creative Problem Solving
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Think Like a Programmer: An Introduction to Creative Problem Solving Paperback - 2012 - 1st Edition

by Spraul, V. Anton

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"Think Like a Programmer" teaches readers how to solve problems systematically, offering numerous techniques and examples designed to demonstrate how to organize thoughts, discover solutions, and find strategies to solve certain classes of problems.

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Details

  • Title Think Like a Programmer: An Introduction to Creative Problem Solving
  • Author Spraul, V. Anton
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Condition Used - Good
  • Pages 256
  • Volumes 1
  • Language ENG
  • Publisher No Starch Press, s upstairs
  • Publication date 2012-08
  • Illustrated Yes
  • Features Illustrated, Index
  • Bookseller's Inventory # ANAIS-1593274246
  • ISBN 9781593274245 / 1593274246
  • Weight 1.25 lbs (0.57 kg)
  • Dimensions 9.1 x 7 x 0.7 in (23.11 x 17.78 x 1.78 cm)
  • Size 7.1x0.6x9.3
  • Category Computers - Languages / Programming
  • Library of Congress subjects Problem solving, Computer programming
  • Library of Congress Catalogue Number 2012020396
  • Dewey Decimal Code 005.1
  • Quantity available 1

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Reader reviews for Think Like a Programmer: An Introduction to Creative Problem Solving

From the publisher

The real challenge of programming isn't learning a language's syntax--it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge.

You'll also learn how to:
-Split problems into discrete components to make them easier to solve
-Make the most of code reuse with functions, classes, and libraries
-Pick the perfect data structure for a particular job
-Master more advanced programming tools like recursion and dynamic memory
-Organize your thoughts and develop strategies to tackle particular types of problems

Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art--and the first step in creating your masterpiece is learning to Think Like a Programmer.

Media reviews

Citations

  • Choice, 03/01/2013, Page 0

About the author

V. Anton Spraul has taught introductory programming and computer science for more than 15 years. He is the author of Computer Science Made Simple (Broadway) and How Software Works (No Starch Press). He offers advice for beginning programmers in his series "Learning to Program: A Guide" on his website (http: //www.vantonspraul.com).
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