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Tricks of the Windows Game Programming Gurus

Tricks of the Windows Game Programming Gurus

Tricks of the Windows Game Programming Gurus Paperback - 2002 - 2nd Edition

by Andr? LaMothe

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  • very good
  • Paperback
Used - Very good

Description

Sams, 2002. Paperback. Very Good. Disclaimer:A copy that has been read, but remains in excellent condition. Pages are intact and are not marred by notes or highlighting, but may contain a neat previous owner name. The spine remains undamaged. At ThriftBooks, our motto is: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Details

  • Title Tricks of the Windows Game Programming Gurus
  • Author Andr? LaMothe
  • Binding Paperback
  • Edition number 2nd
  • Edition 2
  • Condition Used - Very good
  • Pages 1063
  • Volumes 1
  • Language ENG
  • Publisher Sams, Indianapolis, Indiana, U.S.A.
  • Publication date 2002
  • Bookseller's Inventory # G0672323699I4N00
  • ISBN 9780672323690 / 0672323699
  • Weight 3.96 lbs (1.80 kg)
  • Dimensions 9.14 x 7.44 x 2.31 in (23.22 x 18.90 x 5.87 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Computer games - Programming
  • Library of Congress Catalogue Number 2001097517
  • Dewey Decimal Code 794.815
  • Quantity available 3

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Summary

Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

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From the publisher

Author Andre Lamothe updates his best-selling book for the current versions of Windows and DirectX.
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