BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics
Stock photo: cover may vary

Vector Analysis for Computer Graphics Hardback -

by John Vince

Add to wish list
  • New
  • Hardback
New

Description

Springer , pp. xiii + 259 1st Edition . Hardback. New.
Ask the seller a question Add to wish list
A$99.11
A$5.85 Delivery within USA
Standard delivery: 9 to 14 days
More delivery options
Ships from Cold Books (New York, United States)

Details

  • Title Vector Analysis for Computer Graphics
  • Author John Vince
  • Binding Hardback
  • Edition International Ed
  • Condition New
  • Pages 259
  • Volumes 1
  • Language ENG
  • Publisher Springer , London
  • Publication date pp. xiii + 259 1st Edition
  • Illustrated Yes
  • Bookseller's Inventory # 6304707
  • ISBN 9781846288036 / 1846288037
  • Weight 1.47 lbs (0.67 kg)
  • Dimensions 9.25 x 7.01 x 0.73 in (23.50 x 17.81 x 1.85 cm)
  • Category Computers - Other Applications
  • Library of Congress Catalogue Number 2007923171
  • Dewey Decimal Code 004.015
  • Quantity available 1

About Cold Books New York, United States

Biblio member since 2012

Terms of Sale: 30 day return guarantee, with full refund including shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from Cold Books

Reader reviews for Vector Analysis for Computer Graphics

From the publisher

An ideal course book for mathematics undergraduates and graduates alike, this book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating vector algebra. Even though vector analysis is a relatively recent development in the history of mathematics, it has become a powerful and central tool in describing and solving a wide range of geometric problems, many, of which, arise in computer graphics. Each topic covered here is placed in the context of a practical application within computer graphics. The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to, among others, lines, planes, intersections, rotating vectors, and vector differentiation.

From the rear cover

Vector analysis is relatively young in the history of mathematics, however, in the short period of its existence it has become a powerful and central tool in describing and solving a wide range of geometric problems, many, of which, arise in computer graphics. These may be in the form of describing lines, surfaces and volumes, which may touch, collide, intersect, or create shadows upon complex surfaces.

Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating the vector algebra. Each topic covered is placed in the context of a practical application within computer graphics.

The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to lines, planes, intersections, rotating vectors, vector differentiation, projections, rendering and motion.

tracking-