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The Visualization Toolkit: An Object-Oriented Approach to 3-D Graphics

The Visualization Toolkit: An Object-Oriented Approach to 3-D Graphics

The Visualization Toolkit: An Object-Oriented Approach to 3-D Graphics
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The Visualization Toolkit: An Object-Oriented Approach to 3-D Graphics Hardback - 1997

by Ken Martin, Will Schroeder et Bill Lorensen

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Description

Prentice Hall, 1997. Hardcover. Good. Former library book. Signs of wear on the cover. Edition 1997. Ammareal gives back up to 15% of this item's net price to charity organizations.
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Details

  • Title The Visualization Toolkit: An Object-Oriented Approach to 3-D Graphics
  • Author Ken Martin, Will Schroeder et Bill Lorensen
  • Binding Hardback
  • Edition 2nd
  • Condition Used - Good
  • Pages 645
  • Volumes 1
  • Language ENG
  • Publisher Prentice Hall, Upper Saddle River, NJ
  • Publication date 1997
  • Illustrated Yes
  • Bookseller's Inventory # D-569-997
  • ISBN 9780139546945 / 0139546944
  • Weight 2.7 lbs (1.22 kg)
  • Dimensions 9.65 x 7.32 x 1.59 in (24.51 x 18.59 x 4.04 cm)
  • Category Computers - Other Applications
  • Library of Congress subjects Computer graphics, Object-oriented programming (Computer
  • Library of Congress Catalogue Number 97040620
  • Dewey Decimal Code 003.366
  • Quantity available 1

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Reader reviews for The Visualization Toolkit: An Object-Oriented Approach to 3-D Graphics

From the publisher

An Object-Oriented Approach to 3-D Graphics, Second Edition
-- All the visualization basics you need to know!
-- Take any type of data -- medical, scientific or financial -- and render it in 3D.
-- Includes GE's powerful Visualization Toolkit (VTL) 2.0 for Windows 95, Windows NT, Solaris, HP-UX, Digital UNIX and IBM AIX.
-- New VTK release even allows you to build 3D Java applets!

This is a detailed practical introduction to 3D graphics and one of the leading tools in the field, the Visualization Toolkit (VTK). This new edition has been extensively updated to reflect VTK 2.0, with new coverage of 3D for Web applications, including VRML, Java and Java3D. There is extensive coverage of volume rendering, which allows you to "see into" 3D datasets, much as if you had an X-ray machine. Learn how to use VTK 2.0's new 2D imaging pipeline to manipulate, process and display images, and combine them into 3D datasets for further processing. The book includes new descriptions of important image processing algorithms, such as surface smoothing, cutting, slicing, decimation and Delaunay triangulation. The accompanying CD-ROM contains VTK 2.0 for Windows 95, NT, SGI, Sun, HP, DEC, IBM and other Unix computers. If you are a C++ or Java programmer who wants to learn 3D graphics programming, start right here.

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