CRC Press, 2020-12-09. paperback. Good. 6x1x9. Some wear on edges and corners. Clean pages with no markings. Ships same day in most cases!Any queries, just ask for photos. Your satisfaction matters!
Paperback / softback. New. Christopher Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design.
Paperback / softback. New. This book builds on the revolutionary work of architect Christopher Alexander to show how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design.
This seller has earned a 4.9 of 5 Stars rating from Biblio customers.
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A$142.28
A$15.46
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Paperback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; Christopher Barney's Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game
Paperback / softback. New. This book builds on the revolutionary work of architect Christopher Alexander to show how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design.
Hardback. New. Christopher Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design.
This seller has earned a 4.9 of 5 Stars rating from Biblio customers.
Item price
A$329.37
A$15.46
Delivery to USA
Show details
Description:
Hardcover. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; Christopher Barney's Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game
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