Design Patterns: Elements of Reusable Object-Oriented Software Hardback - 1994
by Erich Gamma; Richard Helm; Ralph Johnson
Four top-notch authors present the first book containing a catalog of object-oriented design patterns. Readers can learn how to use design patterns in the object-oriented development process, solve specific design problems using patterns, and gain a common vocabulary for object-oriented design.
Summary
Reader reviews for Design Patterns: Elements of Reusable Object-Oriented Software
Review summary
Reviewers regard it as a foundational, pattern-defining text that functions best as a reference rather than a straight read. They value its thorough coverage for looking up specific patterns but criticize the dense, theory-heavy prose and dated, C++-centric examples. Some note its ideas extend beyond OOP, while cautioning that it can encourage pattern overuse.
Readers say this book is:
foundationaldensereference-liketheoreticaldated codeinsightfuldry readingC++-heavyapplicable beyond OOPoveruse riskWrite a review for this book
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From the publisher
From the rear cover
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.
The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.
Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.
0201633612B07092001
Details
- Title Design Patterns: Elements of Reusable Object-Oriented Software
- Author Erich Gamma; Richard Helm; Ralph Johnson
- Binding Hardback
- Edition International Ed
- Pages 416
- Volumes 1
- Language ENG
- Publisher Addison-Wesley Professional, Lebanon, Indiana, U.s.a.
- Publication date 1994-10-31
- Illustrated Yes
- Features Bibliography, Illustrated, Index, Table of Contents
- ISBN 9780201633610 / 0201633612
- Weight 2.05 lbs (0.93 kg)
- Dimensions 9.3 x 7.6 x 1.1 in (23.62 x 19.30 x 2.79 cm)
- Category Computers - Languages / Programming
- Library of Congress subjects Object-oriented programming (Computer, Computer software - Reusability
- Library of Congress Catalogue Number 94034264
- Dewey Decimal Code 005.12
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Design Patterns: Elements of Reusable Object-Oriented Software
Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides
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