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Real-Time 3D Character Animation with Visual C++ [With CDROM]
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Real-Time 3D Character Animation with Visual C++ [With CDROM] Paperback - 2002

by Nik Lever

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Reader reviews for Real-Time 3D Character Animation with Visual C++ [With CDROM]

From the publisher

Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your website. Nik Lever takes you through the journey from the basics of 3D manipulation all the way to morph objects and sub-division surfaces. On the way you get Visual C++ project files to study and software that runs on the Windows desktop. The downloadable resources give you a full-featured development environment for 3D character animation, so even if you find some of the maths and the code hard to follow straight away you can still create your own games. The game engine (Toon3DCreator) provided free and fully functional on the downloadable resources, even has an ActiveX control that allows you to distribute your work on the Internet. All source code for Toon3D is included on the downloadable resources. You will also get an insight into the artist's problems; learn how to keep the characters interesting while not exhausting the game engine. Understand the complete picture and make the most of your skills to help you succeed in, or break into the computer gaming industry with this comprehensive guide to programming for real-time 3D character animation.

First line

How can we create a dataset that describes the position of the box?

Details

  • Title Real-Time 3D Character Animation with Visual C++ [With CDROM]
  • Author Nik Lever
  • Binding Paperback
  • Edition U. S. EDITION
  • Pages 496
  • Volumes 1
  • Language ENG
  • Publisher Routledge, USA
  • Publication date January 8, 2002
  • Illustrated Yes
  • Features Illustrated
  • ISBN 9780240516646 / 0240516648
  • Weight 3.03 lbs (1.37 kg)
  • Dimensions 9.76 x 7.36 x 0.99 in (24.79 x 18.69 x 2.51 cm)
  • Category Computers - Languages / Programming
  • Dewey Decimal Code 006.66

About the author

The author has been programming for about 20 years. Professionally, he started out as a drawn animator. These days he spends most of his time programming, but occasionally gets his pencil out. He is married with two children, one of whom spends far too long glued to his PS1!! He lives high in the Pennines in England and tries to get out sailing when it's not raining, which means he spends most of his time playing with computers, because it rains a lot in England.

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Real-Time 3D Character Animation with Visual C++

Real-Time 3D Character Animation with Visual C++

by Nik Lever

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9780240516646 / 0240516648
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Routledge, 2001. Paperback. Good. Disclaimer:A copy that has been read, but remains in clean condition. All pages are intact, and the cover is intact. The spine may show signs of wear. Pages can include limited notes and highlighting, and the copy can include previous owner inscriptions. At ThriftBooks, our motto is: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Real-Time 3D Character Animation with Visual C++
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Real-Time 3D Character Animation with Visual C++

by Lever, Nik

  • Used
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Used
ISBN 10 / ISBN 13
9780240516646 / 0240516648
Quantity available
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Description:
Taylor & Francis Group. Used - Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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A$17.75
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Real-Time 3D Character Animation with Visual C++
Stock photo: cover may vary

Real-Time 3D Character Animation with Visual C++

by Lever, Nik

  • Used
Condition
Used
ISBN 10 / ISBN 13
9780240516646 / 0240516648
Quantity available
1
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A$17.75
A$10.08 Delivery to USA

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Description:
Taylor & Francis Group. Used - Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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A$17.75
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Real-time 3D Character Animation with Visual C++
Stock photo: cover may vary

Real-time 3D Character Animation with Visual C++

by Lever, Nik

  • Used
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Used
ISBN 10 / ISBN 13
9780240516646 / 0240516648
Quantity available
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Routledge. Used - Good. Ships from UK in 48 hours or less (usually same day). Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. 100% money back guarantee. We are a world class secondhand bookstore based in Hertfordshire, United Kingdom and specialize in high quality textbooks across an enormous variety of subjects. We aim to provide a vast range of textbooks, rare and collectible books at a great price. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions. We provide a 100% money back guarantee and are dedicated to providing our customers with the highest standards of service in the bookselling industry.
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Real-time 3D Character Animation with Visual C++
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Real-time 3D Character Animation with Visual C++

by Lever, Nik

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ISBN 10 / ISBN 13
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Routledge, 2001-12-17. paperback. Acceptable. 6x0x9. Book Only - Missing CD! This softcover book is in good condition with the exception that the CD is not included. The spine is tight. Covers are clean. Previous owner initials on page edge. The pages appear bright and unmarked. Fast shipping.NO CD!
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Real-time 3D Character Animation with Visual C++
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Real-time 3D Character Animation with Visual C++

by Lever, Nik

  • Used
  • Paperback
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Paperback
ISBN 10 / ISBN 13
9780240516646 / 0240516648
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Routledge, 2001-12-17. paperback. Used: Good. 9.76x7.36x0.99. Buy with confidence. Excellent Customer Service & Return policy.
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Real-time 3D Character Animation with Visual C++
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Real-time 3D Character Animation with Visual C++

by Lever, Nik

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  • Paperback
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Good
Binding
Paperback
ISBN 10 / ISBN 13
9780240516646 / 0240516648
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Routledge. paperback. Good. 9.8x7.4x1. Buy with confidence. Excellent Customer Service & Return policy.
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Real Time 3D Character Animation With Visual C++ (Pb 2001)
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Real Time 3D Character Animation With Visual C++ (Pb 2001)
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Real-Time 3D Character Animation With Visual C++ (Pb 2001)
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