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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC [With
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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC [With CDROM] Hardback - 1998

by Shalini Govil-Pai; Rajesh Pai

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Reader reviews for Learning Computer Graphics: From 3D Models to Animated Movies on Your PC [With CDROM]

From the publisher

- Modeling - creating objects in three-dimensional space. - Animation - assigning a time-varying geometry and behavior to the modeled object. - Rendering - creating a photorealistic image of the modeled object. - Image Manipulation - enhancing rendered images to produce desired special effects. This book is organized to give the reader a clear and concise over- view of the above basic principles in computer graphics. New concepts introduced in a chapter are illustrated by hands-on projects using the software provided. The chapters are organized as described below: Chapter 1 providesanoverviewofcomputergraphics (CG) andhow it has evolved. It includes an introduction to computer graphics ter- minology and definitions. Chapter 2 describes what modeling means in CG. The concept of wire frame models is elucidated. Basic models (sphere, cube, cylinder, cone, polygon) are covered and an insight into polygonal representa- tions of other complex objects is also provided. The projects included in this chapter involve use of modeling concepts leamed in the chapter. Chapter 3 discusses animation in detail. Principles of frame ani- mation and real time animation are explained. The reader is given the opportunity to animate the modeled objects from Chapter 2. Chapter 4 covers rendering of the wire frame objects created in Chapter 2. The fundamentals oflighting, shading, and texture mapping are discussed. The objects created in Chapter 2 are rendered by the user and the complete animation is seen in a rendered form.

Details

  • Title Learning Computer Graphics: From 3D Models to Animated Movies on Your PC [With CDROM]
  • Author Shalini Govil-Pai; Rajesh Pai
  • Binding Hardback
  • Edition 1st
  • Pages 152
  • Volumes 1
  • Language ENG
  • Publisher Springer
  • Publication date 1998-12-14
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • ISBN 9780387948980 / 0387948988
  • Weight 0.7 lbs (0.32 kg)
  • Dimensions 9.04 x 6.89 x 0.47 in (22.96 x 17.50 x 1.19 cm)
  • Category Computers - Desktop Publishing
  • Library of Congress subjects Computer graphics
  • Library of Congress Catalogue Number 98024060
  • Dewey Decimal Code 006.6

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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC
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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC

by Shalini Govil-Pai

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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC
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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC

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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC
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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC

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LEARNING COMPUTER GRAPHICS - FROM 3D MODELS TO ANIMATED MOVIES ON YOUR PC
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LEARNING COMPUTER GRAPHICS - FROM 3D MODELS TO ANIMATED MOVIES ON YOUR PC

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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC [With CDROM]

Learning Computer Graphics: From 3D Models to Animated Movies on Your PC [With CDROM]

by Shalini Govil-Pai

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Paperback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; As an introduction to the basics of computer graphics, the approach here focusses on the four main concepts: modeling, rendering, animation, and image manipulation. The authors provide a "learning-by-doing" environment, comprising plent
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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC
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Learning Computer Graphics: From 3D Models to Animated Movies on Your PC

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Learning Computer Graphics: From 3d Models to Animated Movies on Your PC
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Learning Computer Graphics: From 3d Models to Animated Movies on Your PC

by Govil-Pai, Shalini/ Pai, Rajesh

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Springer Verlag, 1998. Paperback. New. paperback/cd-rom edition. 152 pages. 9.25x7.25x0.50 inches.
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Learning Computer Graphics - From 3D Models to Animated Movies on Your PC
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Learning Computer Graphics - From 3D Models to Animated Movies on Your PC

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Learning Computer Graphics - From 3D Models to Animated Movies on Your PC
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Learning Computer Graphics - From 3D Models to Animated Movies on Your PC

by Pai, R.,

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Learning Computer Graphics - From 3D Models to Animated Movies on Your PC
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Learning Computer Graphics - From 3D Models to Animated Movies on Your PC

by Pai, R.,

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ISBN 10 / ISBN 13
9780387948980 / 0387948988
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Springer, 1998. 1st. Paperback. New.
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