Power-Up: How Japanese Video Games Gave the World an Extra Life Paperback - 2016
by Chris Kohler; Foreword by Shuhei Yoshida
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From the publisher
From the rear cover
Chris Kohler brings the passionate intensity of a hardcore fan to his writing, but he also has the background knowledge and the critical facilities to explore video games as an industry, as a medium, and as a cultural phenomenon.--Wired.
Why are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world.
Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokmon, and other games. This revised edition includes updated material throughout the book as well as a new bonus chapter.
Dover (2016) republication of the edition originally published by BradyGames, Sacramento, California, 2004.
See every Dover book in print at
www.doverpublications.com
Details
- Title Power-Up: How Japanese Video Games Gave the World an Extra Life
- Author Chris Kohler; Foreword by Shuhei Yoshida
- Binding Paperback
- Edition Paperback
- Pages 336
- Volumes 1
- Language ENG
- Publisher Dover Publications
- Publication date 2016-05
- Features Bibliography, Index
- ISBN 9780486801490 / 0486801497
- Weight 1.05 lbs (0.48 kg)
- Dimensions 8.4 x 5.4 x 0.9 in (21.34 x 13.72 x 2.29 cm)
- Category Games / Gamebooks / Crosswords
- Library of Congress subjects Video games - Design, Computer games - Design
- Library of Congress Catalogue Number 2016019668
- Dewey Decimal Code 794.815
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