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3D Game Textures: Create Professional Game Art Using Photoshop
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3D Game Textures: Create Professional Game Art Using Photoshop Paperback - 2016 - 4th Edition

by Luke Ahearn

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Users learn how to create stunning, professional-quality game textures from an award-winning industry expert with this book--a one-stop shop to learning everything about texturing game worlds, from the research that goes into creating a world to tips, tricks and tools of the trade. A companion CD-ROM includes sample textures and electronic versions of images in the book.

Reader reviews for 3D Game Textures: Create Professional Game Art Using Photoshop

From the publisher

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects.

Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website--www.lukeahearn.com/textures--has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book.

Details

  • Title 3D Game Textures: Create Professional Game Art Using Photoshop
  • Author Luke Ahearn
  • Binding Paperback
  • Edition number 4th
  • Edition 4
  • Pages 412
  • Volumes 1
  • Language ENG
  • Publisher A K PETERS
  • Publication date 2016-06
  • Features Index, Maps
  • ISBN 9781138920064 / 1138920061
  • Weight 1.95 lbs (0.88 kg)
  • Dimensions 10 x 7 x 0.7 in (25.40 x 17.78 x 1.78 cm)
  • Category Computers - Desktop Publishing
  • Library of Congress subjects Computer graphics, Computer games - Programming
  • Library of Congress Catalogue Number 2015047449
  • Dewey Decimal Code 794.815

About the author

Luke Ahearn has over 20 years of experience in professional game development. He has served in lead positions such as designer, producer, and art director on over 15 published game titles, including Dead Reckoning and America's Army. He has also worked as a background artist at Electronic Arts. He is currently working as an animatronic prop artist at MasterWerx Studios. He has written nine books on game development.

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3D Game Textures: Create Professional Game Art Using Photoshop
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3D Game Textures: Create Professional Game Art Using Photoshop

by Ahearn, Luke

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3D GAME TEXTURES: CREATE PROFESSIONAL GAME ART USING PHOTOSHOP, 4TH EDITION

by LUKE AHEARN

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3D Game Textures: Create Professional Game Art Using Photoshop
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3D Game Textures: Create Professional Game Art Using Photoshop

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3D Game Textures: Create Professional Game Art Using Photoshop

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn

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Paperback / softback. New. Users learn how to create stunning, professional-quality game textures from an award-winning industry expert with this book--a one-stop shop to learning everything about texturing game worlds, from the research that goes into creating a world to tips, tricks and tools of the trade. A companion CD-ROM includes sample textures and electronic versions of images in the book.
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3D Game Textures

3D Game Textures

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Paperback / softback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; Revised to take new technology into account, this new edition is an ideal hands-on resource for creating textures, shaders, and materials. It contains expanded coverage of shader nodes, and its companion website has been updated to incl
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3D Game Textures: Create Professional Game Art Using Photoshop
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3D Game Textures: Create Professional Game Art Using Photoshop

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3d Game Textures
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3d Game Textures

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3D Game Textures: Create Professional Game Art Using Photoshop
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3D Game Textures: Create Professional Game Art Using Photoshop

by Ahearn, Luke

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