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What Video Games Have to Teach Us about Learning and Literacy. Second Edition: Revised and Updated Edition Paperback - 2007
by James Paul Gee
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- Title What Video Games Have to Teach Us about Learning and Literacy. Second Edition: Revised and Updated Edition
- Author James Paul Gee
- Binding Paperback
- Edition 2nd
- Pages 256
- Volumes 1
- Language ENG
- Publisher St. Martin's Griffin
- Publication date 2007-12-26
- Features Bibliography, Index
- ISBN 9781403984531 / 1403984530
- Weight 0.65 lbs (0.29 kg)
- Dimensions 9.14 x 6.36 x 0.68 in (23.22 x 16.15 x 1.73 cm)
- Category Computers - General Information
- Library of Congress subjects Learning, Psychology of, Visual literacy
- Dewey Decimal Code 794.801
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Citations
- Science, 01/02/2009, Page 39
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What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition
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What Video Games Have to Teach Us about Learning and Literacy. Second Edition : Revised and Updated Edition
James Paul Gee
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What Video Games Have to Teach Us about Learning and Literacy. Second Edition : Revised and Updated Edition
James Paul Gee
We're sorry, this copy is no longer available.
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What Video Games Have to Teach Us about Learning and Literacy. Second Edition : Revised and Updated Edition
by Gee, James Paul
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What Video Games Have to Teach Us about Learning and Literacy. Second Edition : Revised and Updated Edition
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What Video Games Have to Teach Us about Learning and Literacy. Second Edition : Revised and Updated Edition
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What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition [Paperback] Gee, James Paul
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