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Programming 2D Games
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Programming 2D Games Hardback - 2012

by Charles Kelly

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Reader reviews for Programming 2D Games

From the publisher

A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game.

Enables Students to Create 2D GamesThe text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at www.programming2dgames.com.

Details

  • Title Programming 2D Games
  • Author Charles Kelly
  • Binding Hardback
  • Pages 440
  • Volumes 1
  • Language ENG
  • Publisher A K PETERS
  • Publication date 2012-06-21
  • Features Index
  • ISBN 9781466508682 / 146650868X
  • Weight 2.05 lbs (0.93 kg)
  • Dimensions 9.3 x 7.5 x 1 in (23.62 x 19.05 x 2.54 cm)
  • Themes
    • Aspects (Academic): Science/Technology Aspects
  • Category Computers - Games
  • Library of Congress subjects Computer games - Programming
  • Library of Congress Catalogue Number 2012019334
  • Dewey Decimal Code 794.815

About the author

Charles Kelly is an associate professor at Monroe County Community College, where he teaches game programming and other computer science courses. He is also the project lead of and major contributor to the open source assembler/simulator "EASy68K." He earned a master's degree in computer science from the University of Michigan-Dearborn, where he is also an adjunct instructor.

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Programming 2D Games
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Programming 2D Games

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A K Peters/CRC Press. 1. Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.
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Programming 2D Games
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Programming 2D Games

by Kelly, Charles

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Programming 2D Games
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Programming 2D Games

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Programming 2D Games

by Charles Kelly

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Hardcover. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques a
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Programming 2D Games
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Programming 2D Games

by Kelly, Charles

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Programming 2d Games
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Programming 2d Games

by Kelly, Charles,

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Programming 2D Games
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Programming 2D Games

by Charles Kelly

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9781466508682 / 146650868X
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Taylor & Francis Group , pp. 438 Index 1st Edition . Hardback. New.
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Programming 2D Games

Programming 2D Games

by Kelly, Charles

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ISBN 10 / ISBN 13
9781466508682 / 146650868x
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Description:
ISBN: 9781466508682
Taylor & Francis Inc | 30 July 2012
Hardback | 438 pages 
A First Course in Game Programming
Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game.
Enables Students to Create 2D Games
The text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at… Read more
Add to wish list
Item price
A$40.84
A$78.21 Delivery to USA