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Game Programming Tricks of the Trade [With CDROM]
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Game Programming Tricks of the Trade [With CDROM] Paperback - 2002 - 1st Edition

by Lorenzo Phillips (Editor)

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Reader reviews for Game Programming Tricks of the Trade [With CDROM]

From the publisher

Aimed at game programmers of all skill levels, this text covers topics that include Artificial Intelligence, multiplayer game programming, graphics (both 2D and 3D), mathematics and physics. It is arranged as a series of articles that cover numerous topics throughout the genre of game development.

Details

  • Title Game Programming Tricks of the Trade [With CDROM]
  • Author Lorenzo Phillips (Editor)
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Pages 1016
  • Volumes 1
  • Language ENG
  • Publisher Muska & Lipman Publishing, Roseville
  • Publication date 2002-09
  • ISBN 9781931841696 / 1931841691
  • Weight 3.76 lbs (1.71 kg)
  • Dimensions 9.1 x 7.36 x 2.15 in (23.11 x 18.69 x 5.46 cm)
  • Category Computers - Languages / Programming
  • Library of Congress Catalogue Number 2001099848
  • Dewey Decimal Code 794.815

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Game Programming Tricks of the Trade (The Premier Press Game Development Series)
Stock photo: cover may vary

Game Programming Tricks of the Trade (The Premier Press Game Development Series)

by Phillips, Lorenzo

  • Used
  • Good
  • Paperback
Condition
Good
Binding
Paperback
ISBN 10 / ISBN 13
9781931841696 / 1931841691
Quantity available
1
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Item price
A$140.76
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Description:
paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
Add to wish list
Item price
A$140.76
Free Delivery to USA