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Beginning Game Programming

Beginning Game Programming

Beginning Game Programming
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Beginning Game Programming Paperback - 2014

by Harbour, Jonathan S

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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Details

  • Title Beginning Game Programming
  • Author Harbour, Jonathan S
  • Binding Paperback
  • Edition 4th Revised edit
  • Condition Used - Good
  • Pages 330
  • Volumes 1
  • Language ENG
  • Publisher Cengage Learning
  • Publication date 2014-06
  • Illustrated Yes
  • Bookseller's Inventory # 1305258959.G
  • ISBN 9781305258952 / 1305258959
  • Weight 1.9 lbs (0.86 kg)
  • Dimensions 9 x 7.3 x 1.1 in (22.86 x 18.54 x 2.79 cm)
  • Category Computers - Languages / Programming
  • Library of Congress Catalogue Number 2014932088
  • Quantity available 1

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Reader reviews for Beginning Game Programming

From the publisher

This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2013 and DirectX. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX programming. You'll learn the basics of making sprite-based games without getting bogged down in complex 3D rendering. The instruction is step-by-step, building as you go. Even if you're new to the subject, you will be able to follow along, learning how to take your game ideas from concept to reality using today's standard professional game-creation tools. At the end of the book, you will put your new skills to use creating your own complete, fully functional game. Get started in game programming today, with BEGINNING GAME PROGRAMMING, FOURTH EDITION.
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