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Beginning Game Programming
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Beginning Game Programming Paperback - 2014

by Jonathan S. Harbour

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Reader reviews for Beginning Game Programming

From the publisher

This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2013 and DirectX. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX programming. You'll learn the basics of making sprite-based games without getting bogged down in complex 3D rendering. The instruction is step-by-step, building as you go. Even if you're new to the subject, you will be able to follow along, learning how to take your game ideas from concept to reality using today's standard professional game-creation tools. At the end of the book, you will put your new skills to use creating your own complete, fully functional game. Get started in game programming today, with BEGINNING GAME PROGRAMMING, FOURTH EDITION.

Details

  • Title Beginning Game Programming
  • Author Jonathan S. Harbour
  • Binding Paperback
  • Edition 4th Revised edit
  • Pages 330
  • Volumes 1
  • Language ENG
  • Publisher Cengage Learning
  • Publication date 2014-06
  • Illustrated Yes
  • ISBN 9781305258952 / 1305258959
  • Weight 1.9 lbs (0.86 kg)
  • Dimensions 9 x 7.3 x 1.1 in (22.86 x 18.54 x 2.79 cm)
  • Category Computers - Languages / Programming
  • Library of Congress Catalogue Number 2014932088

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Beginning Game Programming
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Beginning Game Programming

by Harbour, Jonathan S.

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9781305258952 / 1305258959
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Cengage Learning, 2014. Paperback. Acceptable. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Beginning Game Programming

Beginning Game Programming

by Jonathan Harbour

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ISBN 10 / ISBN 13
9781305258952 / 1305258959
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Course Technology, 2014. Paperback. Good. Disclaimer:A copy that has been read, but remains in clean condition. All pages are intact, and the cover is intact. The spine may show signs of wear. Pages can include limited notes and highlighting, and the copy can include previous owner inscriptions. At ThriftBooks, our motto is: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Beginning Game Programming

Beginning Game Programming

by Jonathan Harbour

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ISBN 10 / ISBN 13
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Course Technology, 2014. Paperback. Very Good. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Beginning Game Programming
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Beginning Game Programming

by Harbour, Jonathan S

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Beginning Game Programming
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Beginning Game Programming

by Harbour, Jonathan S

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ISBN 10 / ISBN 13
9781305258952 / 1305258959
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Course Technology. Used - Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Beginning Game Programming
Stock photo: cover may vary

Beginning Game Programming

by Harbour, Jonathan S.

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  • Good
  • Paperback
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Binding
Paperback
ISBN 10 / ISBN 13
9781305258952 / 1305258959
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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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