Beginning OpenGL Game Programming (Game Development Series) Paperback - 2004
by Kevin Hawkins; Dave Astle
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- Acceptable
- Paperback
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Details
- Title Beginning OpenGL Game Programming (Game Development Series)
- Author Kevin Hawkins; Dave Astle
- Binding Paperback
- Edition Pap/Cdr
- Condition Used - Acceptable
- Pages 310
- Volumes 1
- Language ENG
- Publisher Course Technology, Independence, Kentucky, U.S.A
- Publication date 2004
- Illustrated Yes
- Bookseller's Inventory # G1592003699I5N00
- ISBN 9781592003693 / 1592003699
- Weight 1.45 lbs (0.66 kg)
- Dimensions 9.1 x 7.44 x 0.88 in (23.11 x 18.90 x 2.24 cm)
- Category Computers - Games
- Library of Congress subjects Computer games - Programming
- Library of Congress Catalogue Number 2004090734
- Dewey Decimal Code 794.817
- Quantity available 1
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From the publisher
First line
Before digging into the meat of game development, you need to have a foundational understanding of the medium in which you'll be working.