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Beginning OpenGL Game Programming [With CDROM] Paperback - 2004
by Dave Astle; Kevin Hawkins
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First line
Before digging into the meat of game development, you need to have a foundational understanding of the medium in which you'll be working.
Details
- Title Beginning OpenGL Game Programming [With CDROM]
- Author Dave Astle; Kevin Hawkins
- Binding Paperback
- Edition Pap/Cdr
- Pages 310
- Volumes 1
- Language ENG
- Publisher Cengage Learning, Independence, Kentucky, U.S.A
- Publication date March 19, 2004
- Illustrated Yes
- ISBN 9781592003693 / 1592003699
- Weight 1.45 lbs (0.66 kg)
- Dimensions 9.1 x 7.44 x 0.88 in (23.11 x 18.90 x 2.24 cm)
- Category Computers - Games
- Library of Congress subjects Computer games - Programming
- Library of Congress Catalogue Number 2004090734
- Dewey Decimal Code 794.817
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Beginning OpenGL Game Programming
by Astle, Dave & Hawkins, Kevin
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Beginning OpenGL Game Programming (Game Development Series)
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Beginning OpenGL Game Programming
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Beginning OpenGL Game Programming (Game Development Series)
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Beginning OpenGL Game Programming (Game Development Series)
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