BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

What Every Programmer Should Know About Object-Oriented Design

What Every Programmer Should Know About Object-Oriented Design

What Every Programmer Should Know About Object-Oriented Design
Stock photo: cover may vary

What Every Programmer Should Know About Object-Oriented Design Hardback - 0000

by Page-Jones, Meilir

Add to wish list
  • New
  • Hardback
New

Description

0000-00-00. hardcover. New. 7.50x1.00x10.50. Buy with confidence. Excellent Customer Service & Return policy.
Ask the seller a question Add to wish list
A$117.98
Free Delivery within USA
Standard delivery: 5 to 10 days
More delivery options
Dropship order
Ships from Ergodebooks (Texas, United States)

Details

  • Title What Every Programmer Should Know About Object-Oriented Design
  • Author Page-Jones, Meilir
  • Binding Hardback
  • Edition Second Printing
  • Condition New
  • Pages 392
  • Volumes 1
  • Language ENG
  • Publisher Dorset House Publishing Company, Incorporated, New York, New York, U.S.A.
  • Publication date 0000-00-00
  • Bookseller's Inventory # DADAX0932633315
  • ISBN 9780932633316 / 0932633315
  • Weight 0.12 lbs (0.05 kg)
  • Size 7.50x1.00x10.50
  • Category Computers - Languages / Programming
  • Library of Congress Catalogue Number 95022067
  • Dewey Decimal Code 005.12
  • Quantity available 6

About Ergodebooks Texas, United States

Biblio member since 2005

Our goal is to provide best customer service and good condition books for the lowest possible price. We are always honest about condition of book. We list book only by ISBN # and hence exact book is guaranteed.

Terms of Sale:

We have 30 day return policy.

Browse books from Ergodebooks

Reader reviews for What Every Programmer Should Know About Object-Oriented Design

From the publisher

Partial ContentsChapter 1: What Does It Mean to Be Object-Oriented, Anyway?1.1 Encapsulation1.2 Information/Implementation Hiding1.3 State Retention1.4 Object Identity1.5 Messages1.6 Classes1.7 Inheritance1.8 Polymorphism1.9 GenericityChapter 2: Object-Orientation--Who Ordered That?Chapter 3: The Basic Notation for Classes and MethodsChapter 4: Inheritance and Aggregation DiagramsChapter 5: The Object-Communication DiagramChapter 6: State-Transition DiagramsChapter 7: Additional OODN DiagramsChapter 8: Encapsulation and ConnascenceChapter 9: Domains, Encumbrance, and CohesionChapter 10: Properties of Classes and SubclassesChapter 11: The Perils of Inheritance and PolymorphismChapter 12: Class InterfacesAppendix A: Checklist for an Object-Oriented Design WalkthroughAppendix B: The Object-Oriented Design Owner's ManualAppendix C: Blitz Guide to Object-Oriented Terminology
tracking-