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Zune Game Development Using by Waters Dan (11 items)

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Zune Game Development Using Xna 3.0
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Zune Game Development Using Xna 3.0

by Waters, Dan

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9781430218616 / 1430218614
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APress. Softcover. Brand New. We ship fast via USPS/FedEx/DHL/Aramex Express Services. No shipping to PO BOX, APO, FPO addresses. Kindly provide day time phone number in order to ensure smooth delivery. We may ship from Asian regions for inventory purpose. 100% Customer satisfaction guaranteed!" We use Fast Shipping via DHL/FEDEX/UPS
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International Edition

Intl. Ed.

ZUNE GAME DEVELOPMENT USING XNA 3.0

by WATERS, DAN

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SPRINGER/A PRESS, 2009. Softcover. Brand New. “International Edition” - ISBN number and front cover may be different in rare cases but CONTENTS are same as the US edition. No shipping to PO BOX, APO, FPO addresses. Kindly provide day time phone number in order to ensure smooth delivery. Printed in black & white in English language. Territorial restrictions may be printed on the book. We may ship from Asian regions for inventory purpose. 100% Customer satisfaction guaranteed!" We use Fast Shipping via DHL/FEDEX/UPS
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Waters, Dan

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Apress, 2009-03-16. 1st ed. paperback. New. 7.00x0.98x9.25. Buy with confidence. Excellent Customer Service & Return policy.
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Waters, Dan

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9781430218616 / 1430218614
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Apress. New. BRAND NEW, GIFT QUALITY! NOT OVERSTOCKS OR MARKED UP REMAINDERS! DIRECT FROM THE PUBLISHER!
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Waters, Dan

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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Waters, Dan

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ISBN 10 / ISBN 13
9781430218616 / 1430218614
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Apress, 2009-03-16. 1st ed. paperback. Used: Good. 7.00x0.98x9.25. Buy with confidence. Excellent Customer Service & Return policy.
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Waters, Dan

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  • Paperback
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Good
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Paperback
ISBN 10 / ISBN 13
9781430218616 / 1430218614
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Apress. paperback. Good. 7.1x1x9.3. Buy with confidence. Excellent Customer Service & Return policy.
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Zune Game Development using XNA 3.0

Zune Game Development using XNA 3.0

by Dan Waters

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Paperback
ISBN 10 / ISBN 13
9781430218616 / 1430218614
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Paperback / softback. New. XNA 3.0 programming is Microsoft's latest way to create Xbox 360 games, and the Zune mobile device is Microsoft's recently-launched competitor to Apple's iPod. This book focuses on the particular challenges that creating games for mobile Zune devices poses.
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A$83.91
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Zune Game Development Using XNA 3.0

Zune Game Development Using XNA 3.0

by Dan Waters

  • New
  • Paperback
Condition
New
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Paperback
ISBN 10 / ISBN 13
9781430218616 / 1430218614
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Paperback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects o
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Zune Game Development Using XNA 3.0
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Zune Game Development Using XNA 3.0

by Dan Waters

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New
ISBN 10 / ISBN 13
9781430218616 / 1430218614
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A$118.69
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Apress, Incorporated , pp. 436 . Papeback. New.
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Zune Game Development Using Xna 3.0
Stock photo: cover may vary

Zune Game Development Using Xna 3.0

by Waters, Dan

  • New
  • Paperback
Condition
New
Binding
Paperback
ISBN 10 / ISBN 13
9781430218616 / 1430218614
Quantity available
2
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A$82.85
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Apress, 2009. Paperback. New. 1st edition. 400 pages. 9.00x7.00x1.00 inches.
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