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iPhone 3D Programming: Developing Graphical Applications with OpenGL Es Paperback - 2010 - 1st Edition
by Philip Rideout
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Have a great idea for a graphics-intensive iPhone application, but don't know how to bring it to life? This book offers the perfect solution: a crash course on the OpenGL graphics library, with an overview of iPhone 3D development.
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Details
- Title iPhone 3D Programming: Developing Graphical Applications with OpenGL Es
- Author Philip Rideout
- Binding Paperback
- Edition number 1st
- Edition 1
- Pages 438
- Volumes 1
- Language ENG
- Publisher O'Reilly Media
- Publication date 2010-06-22
- Illustrated Yes
- Features Bibliography, Illustrated, Index, Price on Product - Canadian, Table of Contents
- ISBN 9780596804824 / 0596804822
- Weight 1.55 lbs (0.70 kg)
- Dimensions 7 x 9.1 x 1 in (17.78 x 23.11 x 2.54 cm)
- Category Computers - Languages / Programming
- Library of Congress subjects IPhone (Smartphone) - Programming
- Dewey Decimal Code 006.66
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